MPM307 – Assignment #2: Documentation of Interactive Hat Experience

Group Members: Simone Roth , Kelly Truong, Jeffrey Leung For this project, we couldn’t decide on an idea so we decided to fuse aspects of each of our proof of concepts together. Hats from mine, falling snow from Simone’s, and split screen from Kelly’s. Since we are not experts with processing and its integration with…

MPM306 – Week 5 Artwork Blog – Sixth Sense

SixthSense is a wearable gestural interface developed by Pranav Mistry that augments the physical world around us with digital information and lets us use natural hand gestures to interact with the information. The SixthSense prototype comprises a pocket projector, a mirror and a camera contained in a device worn around the user’s neck. Both the…

MPM306 – Week 4 Artwork Blog – Red vs. Blue

Machinima is a method of making animated film using software similar to that designed for making video and computer games. One of the earliest examples of machinima is Red vs. Blue, a set of related comic science-fiction video series created by Rooster Teeth Productions using the game series Halo. Red vs. Blue tells the story…

MPM306 – Week 4 Artist Blog – Karolina Sobecka

Karolina Sobecka is a Polish artist that works with animation, design, interactivity, computer games and other media. Her work often engages public space and explores ways in which we interact with the world we create. Sniff is an interactive projection in a storefront window. When motion is detected along the sidewalk in front of the…

MPM306 – Week 3 Artist Blog – Philippe Blanchard: Time Tunnel

Philippe Blanchard is a Canadian artist, animator, teacher and curator. He is widely known for his unique fusion of animation, installation, light shows, drawing, painting and printmaking. In Time Tunnel, Blanchard created an experience that transcends time and space. An kinaesthetic experience in a parallel universe with inspirations from light shows, rock concert visuals and raves, while…

MPM306 – Week 2 Artist Blog – Botanicalls

Botanicalls is an innovative system that opens a new channel of communication between nature and humans. Initially developed in 2006 by NYC graduates, Rob Faludi, Kate Hartman, and Kati London, Botanicalls allows plants in need of water to make phone calls to owners asking for exactly what it needs. Vice versa, owners can phone their…

MPM306 – Week 1 Artist Blog – Thomas Hirschhorn

Thomas Hirschhorn is a Swiss contemporary artist best known for hypersaturated interactive installations. His aesthetics and artistic vision was heavily influenced by his early contributions to Grapus, a Communist graphic design group concerned with politics and culture. His interest in hard core reality, without disillusions is evident in many of his work, predominantly in his…